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Getting started

WSNET adds support for multiplayer games through the WebSocket technology on GameMaker Studio and Unity

Features:

  • Lobby & players management

  • Full support for Websockets events like connection, ping, etc.

  • High performance with as low latency as possible

  • No server-side code needed. The provided node.js server fully integrates with this library

  • The server is quickly deployable to free hosting like Heroku

  • Working with desktop & mobile games