Getting started
WSNET adds support for multiplayer games through the WebSocket technology on GameMaker Studio and Unity
Features:
Lobby & players management
Full support for Websockets events like connection, ping, etc.
High performance with as low latency as possible
No server-side code needed. The provided node.js server fully integrates with this library
The server is quickly deployable to free hosting like Heroku
Working with desktop & mobile games